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src
meshes
single_layer_spine_mesh.template.h
Go to the documentation of this file.
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// LIC// ====================================================================
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// LIC// This file forms part of oomph-lib, the object-oriented,
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// LIC// multi-physics finite-element library, available
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// LIC// at http://www.oomph-lib.org.
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// LIC//
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// LIC// Copyright (C) 2006-2023 Matthias Heil and Andrew Hazel
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// LIC//
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// LIC// This library is free software; you can redistribute it and/or
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// LIC// modify it under the terms of the GNU Lesser General Public
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// LIC// License as published by the Free Software Foundation; either
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// LIC// version 2.1 of the License, or (at your option) any later version.
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// LIC//
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// LIC// This library is distributed in the hope that it will be useful,
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// LIC// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// LIC// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// LIC// Lesser General Public License for more details.
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// LIC//
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// LIC// You should have received a copy of the GNU Lesser General Public
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// LIC// License along with this library; if not, write to the Free Software
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// LIC// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
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// LIC// 02110-1301 USA.
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// LIC//
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// LIC// The authors may be contacted at oomph-lib@maths.man.ac.uk.
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// LIC//
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// LIC//====================================================================
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#ifndef OOMPH_SINGLE_LAYER_SPINE_MESH_HEADER
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#define OOMPH_SINGLE_LAYER_SPINE_MESH_HEADER
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// oomph-lib includes
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#include "../generic/spines.h"
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#include "
rectangular_quadmesh.template.h
"
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namespace
oomph
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{
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//======================================================================
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/// Single-layer spine mesh class derived from standard 2D mesh.
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/// The mesh contains a layer of spinified fluid elements (of type ELEMENT;
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/// e.g SpineElement<QCrouzeixRaviartElement<2>).
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/// It constructs the spines and contains the information on how to update
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/// the nodal positions within the mesh as a function of the spine lengths.
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/// Equations that determine the spine heights (even if they are pinned)
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/// must be specified externally or else there will be problems.
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//======================================================================
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template
<
class
ELEMENT>
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class
SingleLayerSpineMesh
:
public
RectangularQuadMesh
<ELEMENT>,
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public
SpineMesh
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{
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public
:
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/// Constructor: Pass number of elements in x-direction, number of
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/// elements in y-direction, axial length, height of layer, and pointer
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/// to timestepper (defaults to Steady timestepper)
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SingleLayerSpineMesh
(
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const
unsigned
&
nx
,
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const
unsigned
&
ny
,
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const
double
& lx,
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const
double
& h,
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TimeStepper
* time_stepper_pt = &
Mesh::Default_TimeStepper
);
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/// Constructor: Pass number of elements in x-direction, number of
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/// elements in y-direction, axial length, height of layer, a boolean
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/// flag to make the mesh periodic in the x-direction, and a pointer
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/// to timestepper (defaults to Steady timestepper)
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SingleLayerSpineMesh
(
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const
unsigned
&
nx
,
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const
unsigned
&
ny
,
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const
double
& lx,
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const
double
& h,
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const
bool
& periodic_in_x,
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TimeStepper
* time_stepper_pt = &
Mesh::Default_TimeStepper
);
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/// General node update function implements pure virtual function
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/// defined in SpineMesh base class and performs specific node update
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/// actions: along vertical spines
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virtual
void
spine_node_update
(
SpineNode
* spine_node_pt)
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{
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// Get fraction along the spine
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double
W
= spine_node_pt->
fraction
();
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// Get spine height
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double
H = spine_node_pt->
h
();
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// Set the value of y
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spine_node_pt->
x
(1) = this->
Ymin
+ W * H;
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}
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protected
:
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/// Helper function to actually build the single-layer spine mesh
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/// (called from various constructors)
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virtual
void
build_single_layer_mesh
(
TimeStepper
* time_stepper_pt);
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};
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}
// namespace oomph
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#endif
oomph::Mesh::Default_TimeStepper
static Steady< 0 > Default_TimeStepper
Default Steady Timestepper, to be used in default arguments to Mesh constructors.
Definition:
mesh.h:75
oomph::Node::x
double & x(const unsigned &i)
Return the i-th nodal coordinate.
Definition:
nodes.h:1060
oomph::RectangularQuadMesh
RectangularQuadMesh is a two-dimensional mesh of Quad elements with Nx elements in the "x" (horizonal...
Definition:
rectangular_quadmesh.template.h:59
oomph::RectangularQuadMesh::ny
const unsigned & ny() const
Return number of elements in y direction.
Definition:
rectangular_quadmesh.template.h:231
oomph::RectangularQuadMesh::nx
const unsigned & nx() const
Return number of elements in x direction.
Definition:
rectangular_quadmesh.template.h:224
oomph::RectangularQuadMesh::Ymin
double Ymin
Minimum value of y coordinate.
Definition:
rectangular_quadmesh.template.h:75
oomph::SingleLayerSpineMesh
Single-layer spine mesh class derived from standard 2D mesh. The mesh contains a layer of spinified f...
Definition:
single_layer_spine_mesh.template.h:47
oomph::SingleLayerSpineMesh::SingleLayerSpineMesh
SingleLayerSpineMesh(const unsigned &nx, const unsigned &ny, const double &lx, const double &h, TimeStepper *time_stepper_pt=&Mesh::Default_TimeStepper)
Constructor: Pass number of elements in x-direction, number of elements in y-direction,...
Definition:
single_layer_spine_mesh.template.cc:48
oomph::SingleLayerSpineMesh::spine_node_update
virtual void spine_node_update(SpineNode *spine_node_pt)
General node update function implements pure virtual function defined in SpineMesh base class and per...
Definition:
single_layer_spine_mesh.template.h:75
oomph::SingleLayerSpineMesh::build_single_layer_mesh
virtual void build_single_layer_mesh(TimeStepper *time_stepper_pt)
Helper function to actually build the single-layer spine mesh (called from various constructors)
Definition:
single_layer_spine_mesh.template.cc:114
oomph::SpineMesh
/////////////////////////////////////////////////////////////////////// /////////////////////////////...
Definition:
spines.h:613
oomph::SpineNode
Class for nodes that live on spines. The assumption is that each Node lies at a fixed fraction on a s...
Definition:
spines.h:328
oomph::SpineNode::h
double & h()
Access function to spine height.
Definition:
spines.h:397
oomph::SpineNode::fraction
double & fraction()
Set reference to fraction along spine.
Definition:
spines.h:378
oomph::TimeStepper
////////////////////////////////////////////////////////////////////// //////////////////////////////...
Definition:
timesteppers.h:231
oomph::QuadTreeNames::W
@ W
Definition:
quadtree.h:63
oomph
//////////////////////////////////////////////////////////////////// ////////////////////////////////...
Definition:
advection_diffusion_elements.cc:30
rectangular_quadmesh.template.h