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src
generic
geometric_multigrid.cc
Go to the documentation of this file.
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// LIC// ====================================================================
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// LIC// This file forms part of oomph-lib, the object-oriented,
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// LIC// multi-physics finite-element library, available
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// LIC// at http://www.oomph-lib.org.
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// LIC//
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// LIC// Copyright (C) 2006-2024 Matthias Heil and Andrew Hazel
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// LIC//
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// LIC// This library is free software; you can redistribute it and/or
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// LIC// modify it under the terms of the GNU Lesser General Public
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// LIC// License as published by the Free Software Foundation; either
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// LIC// version 2.1 of the License, or (at your option) any later version.
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// LIC//
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// LIC// This library is distributed in the hope that it will be useful,
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// LIC// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// LIC// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// LIC// Lesser General Public License for more details.
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// LIC//
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// LIC// You should have received a copy of the GNU Lesser General Public
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// LIC// License along with this library; if not, write to the Free Software
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// LIC// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
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// LIC// 02110-1301 USA.
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// LIC//
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// LIC// The authors may be contacted at oomph-lib@maths.man.ac.uk.
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// LIC//
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// LIC//====================================================================
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// Include the corresponding header file
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#include "
geometric_multigrid.h
"
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namespace
oomph
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{
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//=========================================================================
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/// Given the son type of the element and the local coordinate s of
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/// a given node in the son element, return the local coordinate s in its
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/// father element. 2D case.
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//=========================================================================
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template
<>
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void
MGSolver<2>::level_up_local_coord_of_node
(
const
int
& son_type,
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Vector<double>
&
s
)
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{
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// If the element is unrefined between the levels the local coordinate
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// of the node in one element is the same as that in the other element
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// therefore we only need to perform calculations if the levels are
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// different (i.e. son_type is not OMEGA)
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if
(son_type !=
Tree::OMEGA
)
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{
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// Scale the local coordinate from the range [-1,1]x[-1,1] to the range
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// [0,1]x[0,1] to match the width of the local coordinate range of the
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// fine element from the perspective of the father element. This
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// then simply requires a shift of the coordinates to match which type
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// of son element we're dealing with
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s
[0] = (
s
[0] + 1.0) / 2.0;
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s
[1] = (
s
[1] + 1.0) / 2.0;
53
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// Cases: The son_type determines how the local coordinates should be
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// shifted to give the local coordinates in the coarse mesh element
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switch
(son_type)
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{
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// If we're dealing with the bottom-left element we need to shift
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// the range [0,1]x[0,1] to [-1,0]x[-1,0]
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case
QuadTreeNames::SW
:
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s
[0] -= 1;
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s
[1] -= 1;
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break
;
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// If we're dealing with the bottom-right element we need to shift
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// the range [0,1]x[0,1] to [0,1]x[-1,0]
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case
QuadTreeNames::SE
:
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s
[1] -= 1;
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break
;
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// If we're dealing with the top-right element we need to shift the
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// range [0,1]x[0,1] to [0,1]x[0,1], i.e. nothing needs to be done
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case
QuadTreeNames::NE
:
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break
;
75
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// If we're dealing with the top-left element we need to shift
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// the range [0,1]x[0,1] to [-1,0]x[0,1]
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case
QuadTreeNames::NW
:
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s
[0] -= 1;
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break
;
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}
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}
// if son_type!=Tree::OMEGA
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}
// End of level_up_local_coord_of_node
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//=========================================================================
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/// Given the son type of the element and the local coordinate s of
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/// a given node in the son element, return the local coordinate s in its
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/// father element. 3D case.
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//=========================================================================
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template
<>
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void
MGSolver<3>::level_up_local_coord_of_node
(
const
int
& son_type,
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Vector<double>
&
s
)
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{
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// If the element is unrefined between the levels the local coordinate
95
// of the node in one element is the same as that in the other element
96
// therefore we only need to perform calculations if the levels are
97
// different (i.e. son_type is not OMEGA)
98
if
(son_type !=
Tree::OMEGA
)
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{
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// Scale the local coordinate from the range [-1,1]x[-1,1]x[-1,1]
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// to the range [0,1]x[0,1]x[0,1] to match the width of the local
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// coordinate range of the fine element from the perspective of
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// the father element. This then simply requires a shift of the
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// coordinates to match which type of son element we're dealing with
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s
[0] = (
s
[0] + 1.0) / 2.0;
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s
[1] = (
s
[1] + 1.0) / 2.0;
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s
[2] = (
s
[2] + 1.0) / 2.0;
108
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// Cases: The son_type determines how the local coordinates should be
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// shifted to give the local coordinates in the coarse mesh element
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switch
(son_type)
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{
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case
OcTreeNames::LDF
:
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s
[0] -= 1;
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s
[1] -= 1;
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break
;
117
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case
OcTreeNames::LDB
:
119
s
[0] -= 1;
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s
[1] -= 1;
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s
[2] -= 1;
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break
;
123
124
case
OcTreeNames::LUF
:
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s
[0] -= 1;
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break
;
127
128
case
OcTreeNames::LUB
:
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s
[0] -= 1;
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s
[2] -= 1;
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break
;
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case
OcTreeNames::RDF
:
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s
[1] -= 1;
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break
;
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case
OcTreeNames::RDB
:
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s
[1] -= 1;
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s
[2] -= 1;
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break
;
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case
OcTreeNames::RUF
:
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break
;
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case
OcTreeNames::RUB
:
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s
[2] -= 1;
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break
;
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}
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}
// if son_type!=Tree::OMEGA
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}
// End of level_up_local_coord_of_node
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}
// End of namespace oomph
s
static char t char * s
Definition:
cfortran.h:568
oomph::MGSolver::level_up_local_coord_of_node
void level_up_local_coord_of_node(const int &son_type, Vector< double > &s)
Given the son_type of an element and a local node number j in that element with nnode_1d nodes per co...
oomph::Tree::OMEGA
static const int OMEGA
Default value for an unassigned neighbour.
Definition:
tree.h:262
oomph::Vector< double >
geometric_multigrid.h
oomph::OcTreeNames::RDF
@ RDF
Definition:
octree.h:54
oomph::OcTreeNames::RUB
@ RUB
Definition:
octree.h:52
oomph::OcTreeNames::LUF
@ LUF
Definition:
octree.h:55
oomph::OcTreeNames::LDF
@ LDF
Definition:
octree.h:53
oomph::OcTreeNames::RDB
@ RDB
Definition:
octree.h:50
oomph::OcTreeNames::LUB
@ LUB
Definition:
octree.h:51
oomph::OcTreeNames::RUF
@ RUF
Definition:
octree.h:56
oomph::OcTreeNames::LDB
@ LDB
Definition:
octree.h:49
oomph::QuadTreeNames::SE
@ SE
Definition:
quadtree.h:57
oomph::QuadTreeNames::NW
@ NW
Definition:
quadtree.h:58
oomph::QuadTreeNames::NE
@ NE
Definition:
quadtree.h:59
oomph::QuadTreeNames::SW
@ SW
Definition:
quadtree.h:56
oomph
//////////////////////////////////////////////////////////////////// ////////////////////////////////...
Definition:
advection_diffusion_elements.cc:30