Public Member Functions | List of all members
oomph::SolidTriangleMesh< ELEMENT > Class Template Reference

////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////// More...

#include <triangle_mesh.template.h>

Inheritance diagram for oomph::SolidTriangleMesh< ELEMENT >:
oomph::TriangleMesh< ELEMENT >

Public Member Functions

 SolidTriangleMesh (TriangleMeshParameters &triangle_mesh_parameters, TimeStepper *time_stepper_pt=&Mesh::Default_TimeStepper)
 Build mesh, based on closed curve that specifies the outer boundary of the domain and any number of internal clsed curves. Specify target area for uniform element size. More...
 
 SolidTriangleMesh (const std::string &node_file_name, const std::string &element_file_name, const std::string &poly_file_name, TimeStepper *time_stepper_pt=&Mesh::Default_TimeStepper, const bool &allow_automatic_creation_of_vertices_on_boundaries=true)
 
virtual ~SolidTriangleMesh ()
 Empty Destructor. More...
 
- Public Member Functions inherited from oomph::TriangleMesh< ELEMENT >
 TriangleMesh ()
 Empty constructor. More...
 
 TriangleMesh (const std::string &node_file_name, const std::string &element_file_name, const std::string &poly_file_name, TimeStepper *time_stepper_pt=&Mesh::Default_TimeStepper, const bool &allow_automatic_creation_of_vertices_on_boundaries=true)
 Constructor with the input files. More...
 
 TriangleMesh (TriangleMeshParameters &triangle_mesh_parameters, TimeStepper *time_stepper_pt=&Mesh::Default_TimeStepper)
 Build mesh, based on the specifications on TriangleMeshParameters. More...
 
 TriangleMesh (const std::string &poly_file_name, const double &element_area, TimeStepper *time_stepper_pt=&Mesh::Default_TimeStepper, const bool &allow_automatic_creation_of_vertices_on_boundaries=true)
 Build mesh from poly file, with specified target area for all elements. More...
 
 TriangleMesh (const TriangleMesh &dummy)=delete
 Broken copy constructor. More...
 
void operator= (const TriangleMesh &)=delete
 Broken assignment operator. More...
 
virtual ~TriangleMesh ()
 Destructor. More...
 
void set_mesh_level_time_stepper (TimeStepper *const &time_stepper_pt, const bool &preserve_existing_data)
 Overload set_mesh_level_time_stepper so that the stored time stepper now corresponds to the new timestepper. More...
 
void compute_boundary_segments_connectivity_and_initial_zeta_values (const unsigned &b)
 Compute the boundary segments connectivity for those boundaries that were splited during the distribution process. More...
 
void re_assign_initial_zeta_values_for_internal_boundary (const unsigned &b, Vector< std::list< FiniteElement * >> &old_segment_sorted_ele_pt, std::map< FiniteElement *, bool > &old_is_inverted)
 Re-assign the boundary segments initial zeta (arclength) value for those internal boundaries that were splited during the distribution process. Those boundaries that have one face element at each side of the boundary. More...
 
void re_scale_re_assigned_initial_zeta_values_for_internal_boundary (const unsigned &b)
 Re-scale the re-assigned zeta values for the boundary nodes, apply only for internal boundaries. More...
 
void identify_boundary_segments_and_assign_initial_zeta_values (const unsigned &b, Vector< FiniteElement * > &input_face_ele_pt, const bool &is_internal_boundary, std::map< FiniteElement *, FiniteElement * > &face_to_bulk_element_pt)
 Identify the segments from the old mesh (original mesh) in the new mesh (this) and assign initial and final boundary coordinates for the segments that create the boundary. (This is the version called from the original mesh to identify its own segments) More...
 
void identify_boundary_segments_and_assign_initial_zeta_values (const unsigned &b, TriangleMesh< ELEMENT > *original_mesh_pt)
 Identify the segments from the old mesh (original mesh) in the new mesh (this) and assign initial and final boundary coordinates for the segments that create the boundary. More...
 
void synchronize_boundary_coordinates (const unsigned &b)
 In charge of sinchronize the boundary coordinates for internal boundaries that were split as part of the distribution process. Called after setup_boundary_coordinates() for the original mesh only. More...
 
void select_boundary_face_elements (Vector< FiniteElement * > &face_el_pt, const unsigned &b, bool &is_internal_boundary, std::map< FiniteElement *, FiniteElement * > &face_to_bulk_element_pt)
 Select face element from boundary using the criteria to decide which of the two face elements should be used on internal boundaries. More...
 
Vector< Vector< Node * > > & boundary_segment_node_pt (const unsigned &b)
 Return direct access to nodes associated with a boundary but sorted in segments. More...
 
Vector< Node * > & boundary_segment_node_pt (const unsigned &b, const unsigned &s)
 Return direct access to nodes associated with a segment of a given boundary. More...
 
Node *& boundary_segment_node_pt (const unsigned &b, const unsigned &s, const unsigned &n)
 Return pointer to node n on boundary b. More...
 
void update_triangulateio (Vector< Vector< double >> &internal_point)
 Update the TriangulateIO object to the current nodal position and the centre hole coordinates. More...
 
void update_triangulateio ()
 Update the triangulateio object to the current nodal positions. More...
 
void dump_distributed_info_for_restart (std::ostream &dump_file)
 Used to dump info. related with distributed triangle meshes. More...
 
const unsigned read_unsigned_line_helper (std::istream &read_file)
 
void read_distributed_info_for_restart (std::istream &restart_file)
 Used to read info. related with distributed triangle meshes. More...
 
virtual void reestablish_distribution_info_for_restart (OomphCommunicator *comm_pt, std::istream &restart_file)
 Virtual function used to re-establish any additional info. related with the distribution after a re-starting for triangle meshes. More...
 
void remesh_from_internal_triangulateio ()
 Completely regenerate the mesh from the trianglateio structure. More...
 
bool triangulateio_exists ()
 Boolean defining if Triangulateio object has been built or not. More...
 
Vector< unsigned > oomph_vertex_nodes_id ()
 Return the vector that contains the oomph-lib node number for all vertex nodes in the TriangulateIO representation of the mesh. More...
 
const unsigned initial_shared_boundary_id ()
 The initial boundary id for shared boundaries. More...
 
const unsigned final_shared_boundary_id ()
 The final boundary id for shared boundaries. More...
 
virtual void load_balance (const Vector< unsigned > &target_domain_for_local_non_halo_element)
 Virtual function to perform the load balance routines. More...
 
virtual void reset_boundary_element_info (Vector< unsigned > &ntmp_boundary_elements, Vector< Vector< unsigned >> &ntmp_boundary_elements_in_region, Vector< FiniteElement * > &deleted_elements)
 Virtual function to perform the reset boundary elements info routines. Generally used after load balance. More...
 
void output_boundary_coordinates (const unsigned &b, std::ostream &outfile)
 Output the nodes on the boundary and their respective boundary coordinates(into separate tecplot zones) More...
 

Additional Inherited Members

- Public Attributes inherited from oomph::TriangleMesh< ELEMENT >
TimeStepper * Time_stepper_pt
 Timestepper used to build elements. More...
 
bool Use_attributes
 Boolean flag to indicate whether to use attributes or not (required for multidomain meshes) More...
 
- Protected Member Functions inherited from oomph::TriangleMesh< ELEMENT >
void build_from_scaffold (TimeStepper *time_stepper_pt, const bool &use_attributes)
 Build mesh from scaffold. More...
 
void build_triangulateio (const std::string &poly_file_name, TriangulateIO &triangulate_io, bool &use_attributes)
 Helper function to create TriangulateIO object (return in triangulate_io) from the .poly file. More...
 
void generic_constructor (Vector< TriangleMeshPolygon * > &outer_boundary_pt, Vector< TriangleMeshPolygon * > &internal_polygon_pt, Vector< TriangleMeshOpenCurve * > &open_polylines_pt, const double &element_area, Vector< Vector< double >> &extra_holes_coordinates, std::map< unsigned, Vector< double >> &regions_coordinates, std::map< unsigned, double > &regions_areas, TimeStepper *time_stepper_pt, const bool &use_attributes, const bool &refine_boundary, const bool &refine_internal_boundary)
 A general-purpose construction function that builds the mesh once the different specific constructors have assembled the appropriate information. More...
 
void shared_boundaries_in_this_processor (Vector< unsigned > &shared_boundaries_in_this_processor)
 Get the shared boundaries ids living in the current processor. More...
 
const unsigned nshared_boundaries (const unsigned &p, const unsigned &q) const
 Access functions to boundaries shared with processors. More...
 
Vector< Vector< Vector< unsigned > > > shared_boundaries_ids () const
 
Vector< Vector< Vector< unsigned > > > & shared_boundaries_ids ()
 
Vector< Vector< unsigned > > shared_boundaries_ids (const unsigned &p) const
 
Vector< Vector< unsigned > > & shared_boundaries_ids (const unsigned &p)
 
Vector< unsigned > shared_boundaries_ids (const unsigned &p, const unsigned &q) const
 
Vector< unsigned > & shared_boundaries_ids (const unsigned &p, const unsigned &q)
 
const unsigned shared_boundaries_ids (const unsigned &p, const unsigned &q, const unsigned &i) const
 
const unsigned nshared_boundary_curves (const unsigned &p) const
 
const unsigned nshared_boundary_polyline (const unsigned &p, const unsigned &c) const
 
Vector< TriangleMeshPolyLine * > & shared_boundary_polyline_pt (const unsigned &p, const unsigned &c)
 
TriangleMeshPolyLine * shared_boundary_polyline_pt (const unsigned &p, const unsigned &c, const unsigned &i) const
 
const unsigned nshared_boundaries () const
 
const unsigned nshared_boundary_element (const unsigned &b)
 
void flush_shared_boundary_element ()
 
void flush_shared_boundary_element (const unsigned &b)
 
void add_shared_boundary_element (const unsigned &b, FiniteElement *ele_pt)
 
FiniteElement * shared_boundary_element_pt (const unsigned &b, const unsigned &e)
 
void flush_face_index_at_shared_boundary ()
 
void add_face_index_at_shared_boundary (const unsigned &b, const unsigned &i)
 
int face_index_at_shared_boundary (const unsigned &b, const unsigned &e)
 
const unsigned nshared_boundary_node (const unsigned &b)
 
void flush_shared_boundary_node ()
 Flush ALL the shared boundary nodes. More...
 
void flush_shared_boundary_node (const unsigned &b)
 Flush the boundary nodes associated to the shared boundary b. More...
 
void add_shared_boundary_node (const unsigned &b, Node *node_pt)
 Add the node the shared boundary. More...
 
Node * shared_boundary_node_pt (const unsigned &b, const unsigned &n)
 
bool is_node_on_shared_boundary (const unsigned &b, Node *const &node_pt)
 Is the node on the shared boundary. More...
 
std::map< unsigned, Vector< unsigned > > & shared_boundary_from_processors ()
 Return the association of the shared boundaries with the processors. More...
 
Vector< unsigned > & shared_boundary_from_processors (const unsigned &b)
 
const unsigned nshared_boundary_overlaps_internal_boundary ()
 Get the number of shared boundaries overlaping internal boundaries. More...
 
const bool shared_boundary_overlaps_internal_boundary (const unsigned &shd_bnd_id)
 Checks if the shared boundary overlaps an internal boundary. More...
 
const unsigned shared_boundary_overlapping_internal_boundary (const unsigned &shd_bnd_id)
 Gets the boundary id of the internal boundary that the shared boundary lies on. More...
 
void get_shared_boundaries_overlapping_internal_boundary (const unsigned &internal_bnd_id, Vector< unsigned > &shd_bnd_ids)
 Gets the shared boundaries ids that overlap the given internal boundary. More...
 
std::map< unsigned, unsigned > & shared_boundary_overlaps_internal_boundary ()
 Gets the storage that indicates if a shared boundary is part of an internal boundary. More...
 
const bool boundary_was_splitted (const unsigned &b)
 Helper function to verify if a given boundary was splitted in the distribution process. More...
 
const unsigned nboundary_subpolylines (const unsigned &b)
 Gets the number of subpolylines that create the boundarya (useful only when the boundary is marked as split) More...
 
Vector< TriangleMeshPolyLine * > & boundary_subpolylines (const unsigned &b)
 Gets the vector of auxiliar polylines that will represent the given boundary (useful only when the boundaries were split) More...
 
const bool boundary_marked_as_shared_boundary (const unsigned &b, const unsigned &isub)
 Returns the value that indicates if a subpolyline of a given boundary continues been used as internal boundary or should be changed as shared boundary. More...
 
void flush_shared_boundary_polyline_pt ()
 
void create_distributed_domain_representation (Vector< TriangleMeshPolygon * > &polygons_pt, Vector< TriangleMeshOpenCurve * > &open_curves_pt)
 Creates the distributed domain representation. Joins the original boundaires, shared boundaries and creates connections among them to create the new polygons that represent the distributed domain. More...
 
void sort_polylines_helper (Vector< TriangleMeshPolyLine * > &unsorted_polylines_pt, Vector< Vector< TriangleMeshPolyLine * >> &sorted_polylines_pt)
 Sorts the polylines so they be continuous and then we can create a closed or open curve from them. More...
 
void create_tmp_polygons_helper (Vector< Vector< TriangleMeshPolyLine * >> &polylines_pt, Vector< TriangleMeshPolygon * > &polygons_pt)
 Take the polylines from the shared boundaries and create temporary polygon representations of the domain. More...
 
void create_tmp_open_curves_helper (Vector< Vector< TriangleMeshPolyLine * >> &sorted_open_curves_pt, Vector< TriangleMeshPolyLine * > &unsorted_shared_to_internal_poly_pt, Vector< TriangleMeshOpenCurve * > &open_curves_pt)
 Take the polylines from the original open curves and created new temporaly representations of open curves with the bits of original curves not overlapped by shared boundaries. More...
 
void compute_holes_left_by_halo_elements_helper (Vector< Vector< double >> &output_holes_coordinates)
 Compute the holes left by the halo elements, those adjacent to the shared boundaries. More...
 
void update_holes_information_helper (Vector< TriangleMeshPolygon * > &polygons_pt, Vector< Vector< double >> &output_holes_coordinates)
 Keeps those vertices that define a hole, those that are inside closed internal boundaries in the new polygons that define the domain. Delete those outside/inside the outer polygons (this is required since Triangle can not deal with vertices that define holes outside the new outer polygons of the domain) More...
 
const int check_connections_of_polyline_nodes (std::set< FiniteElement * > &element_in_processor_pt, const int &root_edge_bnd_id, std::map< std::pair< Node *, Node * >, bool > &overlapped_face, std::map< unsigned, std::map< Node *, bool >> &node_on_bnd_not_overlapped_by_shd_bnd, std::list< Node * > &current_polyline_nodes, std::map< unsigned, std::list< Node * >> &shared_bnd_id_to_sorted_list_node_pt, const unsigned &node_degree, Node *&new_node_pt, const bool called_from_load_balance=false)
 Check for any possible connections that the array of sorted nodes have with any previous boundaries or with itself. Return -1 if no connection was found, return -2 if the connection is with the same polyline, return the boundary id of the boundary to which the connection is performed. More...
 
void create_shared_polylines_connections ()
 Establish the connections of the polylines previously marked as having connections. This connections were marked in the function TriangleMesh::create_polylines_from_halo_elements_helper(). More...
 
void create_shared_boundaries (OomphCommunicator *comm_pt, const Vector< unsigned > &element_domain, const Vector< GeneralisedElement * > &backed_up_el_pt, const Vector< FiniteElement * > &backed_up_f_el_pt, std::map< Data *, std::set< unsigned >> &processors_associated_with_data, const bool &overrule_keep_as_halo_element_status)
 Creates the shared boundaries. More...
 
void get_halo_elements_on_all_procs (const unsigned &nproc, const Vector< unsigned > &element_domain, const Vector< GeneralisedElement * > &backed_up_el_pt, std::map< Data *, std::set< unsigned >> &processors_associated_with_data, const bool &overrule_keep_as_halo_element_status, std::map< GeneralisedElement *, unsigned > &element_to_global_index, Vector< Vector< Vector< GeneralisedElement * >>> &output_halo_elements_pt)
 Creates the halo elements on all processors Gets the halo elements on all processors, these elements are then used on the function that computes the shared boundaries among the processors. More...
 
void get_element_edges_on_boundary (std::map< std::pair< Node *, Node * >, unsigned > &element_edges_on_boundary)
 Get the element edges (pair of nodes, edges) that lie on a boundary (used to mark shared boundaries that lie on internal boundaries) More...
 
void create_polylines_from_halo_elements_helper (const Vector< unsigned > &element_domain, std::map< GeneralisedElement *, unsigned > &element_to_global_index, std::set< FiniteElement * > &element_in_processor_pt, Vector< Vector< Vector< GeneralisedElement * >>> &input_halo_elements, std::map< std::pair< Node *, Node * >, unsigned > &elements_edges_on_boundary, Vector< Vector< Vector< TriangleMeshPolyLine * >>> &output_polylines_pt)
 Creates polylines from the intersection of halo elements on all processors. The new polylines define the shared boundaries in the domain This get the polylines on ALL processors, that is why the three dimensions output_polylines_pt[iproc][ncurve][npolyline]. More...
 
void break_loops_on_shared_polyline_helper (const unsigned &initial_shd_bnd_id, std::list< Node * > &input_nodes, Vector< FiniteElement * > &input_boundary_element_pt, Vector< int > &input_face_index_element, const int &input_connect_to_the_left, const int &input_connect_to_the_right, Vector< std::list< Node * >> &output_sorted_nodes_pt, Vector< Vector< FiniteElement * >> &output_boundary_element_pt, Vector< Vector< int >> &output_face_index_element, Vector< int > &output_connect_to_the_left, Vector< int > &output_connect_to_the_right)
 Break any possible loop created by the sorted list of nodes that is used to create a new shared polyline. More...
 
void break_loops_on_shared_polyline_load_balance_helper (const unsigned &initial_shd_bnd_id, std::list< Node * > &input_nodes, Vector< FiniteElement * > &input_boundary_element_pt, Vector< FiniteElement * > &input_boundary_face_element_pt, Vector< int > &input_face_index_element, const int &input_connect_to_the_left, const int &input_connect_to_the_right, Vector< std::list< Node * >> &output_sorted_nodes_pt, Vector< Vector< FiniteElement * >> &output_boundary_element_pt, Vector< Vector< FiniteElement * >> &output_boundary_face_element_pt, Vector< Vector< int >> &output_face_index_element, Vector< int > &output_connect_to_the_left, Vector< int > &output_connect_to_the_right)
 Break any possible loop created by the sorted list of nodes that is used to create a new shared polyline (modified version for load balance) More...
 
void create_shared_polyline (const unsigned &my_rank, const unsigned &shd_bnd_id, const unsigned &iproc, const unsigned &jproc, std::list< Node * > &sorted_nodes, const int &root_edge_bnd_id, Vector< FiniteElement * > &bulk_bnd_ele_pt, Vector< int > &face_index_ele, Vector< Vector< TriangleMeshPolyLine * >> &unsorted_polylines_pt, const int &connect_to_the_left_flag, const int &connect_to_the_right_flag)
 Create the shared polyline and fill the data structured that keep all the information associated with the creationg of the shared boundary. More...
 
- Protected Attributes inherited from oomph::TriangleMesh< ELEMENT >
std::map< unsigned, double > Regions_areas
 Target areas for regions; defaults to 0.0 which (luckily) implies "no specific target area" for triangle! More...
 
bool Triangulateio_exists
 Boolean defining if Triangulateio object has been built or not. More...
 
TriangleScaffoldMesh * Tmp_mesh_pt
 Temporary scaffold mesh. More...
 
Vector< unsigned > Oomph_vertex_nodes_id
 Vector storing oomph-lib node number for all vertex nodes in the TriangulateIO representation of the mesh. More...
 
unsigned Initial_shared_boundary_id
 The initial boundary id for shared boundaries. More...
 
unsigned Final_shared_boundary_id
 The final boundary id for shared boundaries. More...
 
Vector< Vector< Vector< unsigned > > > Shared_boundaries_ids
 Stores the boundaries ids created by the interaction of two processors Shared_boundaries_ids[iproc][jproc] = Vector of shared boundaries ids "iproc" processor shares boundaries with "jproc" processor. More...
 
std::map< unsigned, Vector< unsigned > > Shared_boundary_from_processors
 Stores the processors involved in the generation of a shared boundary, in 2D two processors give rise to the creation of a shared boundary. More...
 
std::map< unsigned, unsigned > Shared_boundary_overlaps_internal_boundary
 Stores information about those shared boundaries that lie over or over a segment of an internal boundary (only used when using internal boundaries in the domain) More...
 
Vector< Vector< Vector< TriangleMeshPolyLine * > > > Shared_boundary_polyline_pt
 Stores the polyline representation of the shared boundaries Shared_boundary_polyline_pt[iproc][ncurve][npolyline] = polyline_pt. More...
 
std::map< unsigned, Vector< FiniteElement * > > Shared_boundary_element_pt
 Stores the boundary elements adjacent to the shared boundaries, these elements are a subset of the halo and haloed elements. More...
 
std::map< unsigned, Vector< int > > Face_index_at_shared_boundary
 For the e-th finite element on shared boundary b, this is the index of the face that lies along that boundary. More...
 
std::map< unsigned, Vector< Node * > > Shared_boundary_node_pt
 Stores the boundary nodes adjacent to the shared boundaries, these nodes are a subset of the halo and haloed nodes. More...
 
std::map< unsigned, bool > Boundary_was_splitted
 Flag to indicate if a polyline has been splitted during the distribution process, the boundary id of the polyline is used to indicate if spplited. More...
 
std::map< unsigned, Vector< TriangleMeshPolyLine * > > Boundary_subpolylines
 The polylines that will temporary represent the boundary that was splitted in the distribution process. Used to ease the sending of info. to Triangle during the adaptation process. More...
 
std::map< unsigned, std::vector< bool > > Boundary_marked_as_shared_boundary
 Flag to indicate if an internal boundary will be used as shared boundary because there is overlapping of the internal boundary with the shared boundary. More...
 
bool First_time_compute_holes_left_by_halo_elements
 Flag to know if it is the first time we are going to compute the holes left by the halo elements. More...
 
Vector< Vector< double > > Original_extra_holes_coordinates
 Backup the original extra holes coordinates. More...
 

Detailed Description

template<class ELEMENT>
class oomph::SolidTriangleMesh< ELEMENT >

////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////

Unstructured Triangle Mesh upgraded to solid mesh

Definition at line 3894 of file triangle_mesh.template.h.

Constructor & Destructor Documentation

◆ SolidTriangleMesh() [1/2]

template<class ELEMENT >
oomph::SolidTriangleMesh< ELEMENT >::SolidTriangleMesh ( TriangleMeshParameters triangle_mesh_parameters,
TimeStepper *  time_stepper_pt = &Mesh::Default_TimeStepper 
)
inline

Build mesh, based on closed curve that specifies the outer boundary of the domain and any number of internal clsed curves. Specify target area for uniform element size.

Definition at line 3903 of file triangle_mesh.template.h.

◆ SolidTriangleMesh() [2/2]

template<class ELEMENT >
oomph::SolidTriangleMesh< ELEMENT >::SolidTriangleMesh ( const std::string &  node_file_name,
const std::string &  element_file_name,
const std::string &  poly_file_name,
TimeStepper *  time_stepper_pt = &Mesh::Default_TimeStepper,
const bool &  allow_automatic_creation_of_vertices_on_boundaries = true 
)
inline

Definition at line 3913 of file triangle_mesh.template.h.

◆ ~SolidTriangleMesh()

template<class ELEMENT >
virtual oomph::SolidTriangleMesh< ELEMENT >::~SolidTriangleMesh ( )
inlinevirtual

Empty Destructor.

Definition at line 3931 of file triangle_mesh.template.h.


The documentation for this class was generated from the following file: