27 #ifndef OOMPH_BACKWARD_STEP_MESH_HEADER 
   28 #define OOMPH_BACKWARD_STEP_MESH_HEADER 
   32 #include <oomph-lib-config.h> 
   37 #include "../generic/refineable_quad_mesh.h" 
   44   template<
class ELEMENT>
 
   57       const unsigned& nx_cut_out,
 
   58       const unsigned& ny_cut_out,
 
   61       TimeStepper* time_stepper_pt = &Mesh::Default_TimeStepper)
 
   75                     const unsigned& nx_cut_out,
 
   76                     const unsigned& ny_cut_out,
 
   91   template<
class ELEMENT>
 
   94       public RefineableQuadMesh<ELEMENT>
 
  106       const unsigned& nx_cut_out,
 
  107       const unsigned& ny_cut_out,
 
  110       TimeStepper* time_stepper_pt = &Mesh::Default_TimeStepper)
 
  113           nx, 
ny, nx_cut_out, ny_cut_out, lx, ly, time_stepper_pt)
 
  119       this->setup_quadtree_forest();
 
void build_mesh(const unsigned &nx, const unsigned &ny, const unsigned &nx_cut_out, const unsigned &ny_cut_out, const double &lx, const double &ly)
Actual build function.
BackwardStepQuadMesh(const unsigned &nx, const unsigned &ny, const unsigned &nx_cut_out, const unsigned &ny_cut_out, const double &lx, const double &ly, TimeStepper *time_stepper_pt=&Mesh::Default_TimeStepper)
Pass overall number of elements in the horizontal and vertical directions, nx and ny,...
virtual ~BackwardStepQuadMesh()
Destructor: Empty.
RectangularQuadMesh is a two-dimensional mesh of Quad elements with Nx elements in the "x" (horizonal...
const unsigned & ny() const
Return number of elements in y direction.
const unsigned & nx() const
Return number of elements in x direction.
///////////////////////////////////////////////////////////////// ///////////////////////////////////...
RefineableBackwardStepQuadMesh(const unsigned &nx, const unsigned &ny, const unsigned &nx_cut_out, const unsigned &ny_cut_out, const double &lx, const double &ly, TimeStepper *time_stepper_pt=&Mesh::Default_TimeStepper)
Pass overall number of elements in the horizontal and vertical directions, nx and ny,...
virtual ~RefineableBackwardStepQuadMesh()
Destructor: Empty.
////////////////////////////////////////////////////////////////////// //////////////////////////////...